Privacy

SNAP · last updated 28 August 2026

The short version. SNAP has no accounts and asks you for nothing. Your play is stored on your own device. If anonymous usage measurement is switched on for a build, it counts how the game is played and never who is playing it.

What is stored on your device

The game keeps your progress in your browser's local storage, on your device. It is not sent anywhere and we cannot read it:

Clearing your browser data deletes all of it permanently. There is no backup, because there is nowhere for a backup to live.

What may be sent

Some builds of SNAP send anonymous usage events so we can tell whether the game is any good — whether people finish a run, which level ends them, whether anyone shares a result. An event records what happened, not who did it:

That identifier is a random string. It is not derived from you, your device or your network, it is not shared with anyone, and clearing your browser data replaces it — after which you are counted as a new install.

Where it goes: an endpoint on this same site. There is no analytics company involved, no third-party script on the page, and nothing leaves this domain.

What is never collected

Advertising

SNAP shows no ads. If that ever changes it will be an ad you choose to watch in exchange for something in the game, never one that interrupts you, and this page and the date at the top of it will change before it appears.

Children

SNAP is suitable for all ages and collects no personal information from anyone, which includes children.

Your choices

Blocking the request, playing offline, or using private browsing all work, and the game is fully playable in every case — it runs with the network switched off entirely. Clearing site data removes everything stored and resets the identifier.

Changes

If this policy changes in a way that affects what is collected, the date at the top changes with it.

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